A2M. artificial Mind and Movement. 2001-2002.

• Monster Inc. (PS1) (Montreal)

Texture artist, Lighting artist.

• Ice Age. (GBA) (Montreal)

Texture artist, Level artist.

---

Ubisoft Entertainment. 2002-2007. 

• Rainbow-Six "Raven-Shield". (PC) (Montreal)

Texture artist, Modeling artist, Marketing artist.

• Rainbow-six 3. (XBOX) (Montreal)

Interface designer.

• Rainbow-Six 3. (PS2) (Shanghai)

Modeling artist, Texture artist, marketing artist.

• Splinter Cell 3 "Chaos Theory". (XBOX) (PS2) (Montreal)

Level artist.

• Rainbow-six VEGAS. (XBOX360) (Montreal)

Lead artist.

• Ubisoft Cinematic . Department (Montreal)

Senior Texture artist.

---

Electronic Arts. 2007

• Army of Two . (EAMontreal)

Lead artist.

---

Ubisoft Entertainment. 2007-2008.

• Shaun White Snowboarding (XBOX360-PS3).

Art Director.

• Splinter Cell Conviction (XBOX360).

Presentation Art Director.

---

you can contact me for a full version of my resume.