A2M. artificial Mind and Movement. 2001-2002.
• Monster Inc. (PS1) (Montreal)
Texture artist, Lighting artist.
• Ice Age. (GBA) (Montreal)
Texture artist, Level artist.
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Ubisoft Entertainment. 2002-2007.
• Rainbow-Six "Raven-Shield". (PC) (Montreal)
Texture artist, Modeling artist, Marketing artist.
• Rainbow-six 3. (XBOX) (Montreal)
Interface designer.
• Rainbow-Six 3. (PS2) (Shanghai)
Modeling artist, Texture artist, marketing artist.
• Splinter Cell 3 "Chaos Theory". (XBOX) (PS2) (Montreal)
Level artist.
• Rainbow-six VEGAS. (XBOX360) (Montreal)
Lead artist.
• Ubisoft Cinematic . Department (Montreal)
Senior Texture artist.
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Electronic Arts. 2007
• Army of Two . (EAMontreal)
Lead artist.
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Ubisoft Entertainment. 2007-2008.
• Shaun White Snowboarding (XBOX360-PS3).
Art Director.
• Splinter Cell Conviction (XBOX360).
Presentation Art Director.
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you can contact me for a full version of my resume.
